That’s My Seat Level 700 Walkthrough

How to solve That’s My Seat level 700? Get a fast answer and video guide.

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That’s My Seat Level 700 Pattern Overview

The Overall Puzzle Structure

Level 700 of That's My Seat presents a vibrant alien bazaar setting. The player's objective is to serve a queue of alien customers by correctly identifying their orders and providing them with the corresponding items. At the start, the player sees a variety of alien customers waiting, along with several stalls offering different goods: gifts, ice cream, and bottled emotions. The core mechanic involves matching customers to their correct orders based on dialogue prompts and visual cues, then serving them the requested items. This level tests the player's observation skills, ability to quickly interpret dialogue, and efficient resource management.

The Key Elements at a Glance

  • Alien Customers: A diverse cast of aliens, each with unique appearances and dialogue indicating their desires. They form a queue, and their patience is limited (indicated by hearts at the top).
  • Stalls:
    • Gift Stall: Offers wrapped presents, which seem to be a general item.
    • Ice Cream Stall: Dispenses ice cream cones, a clear food item.
    • Emotion Stall: Provides bottled emotions, a more abstract item.
  • Order Prompts: Text bubbles appear above the aliens, detailing what they want. These are crucial for correctly identifying the order.
  • Service Track: A conveyor belt-like system where items are placed and sent to the waiting customers.
  • Hearts: Represent customer patience. If they run out of hearts before being served, they leave, costing the player a life.
  • Level Goal: Successfully serve a certain number of customers within the given time or before losing all lives.

Step-by-Step Solution for That’s My Seat Level 700

Opening: The Best First Move

The most effective opening move is to observe the first few customers in the queue and their initial requests. The first customer shown is Chloe, who is asking for gifts. She is standing near the gift stall, so the best first move is to grab a gift and place it on the service track for her. This immediately addresses a clear request and keeps the line moving.

Mid-Game: How the Puzzle Opens Up

As the line grows, more customers with varied requests appear. The key is to identify the specific item each alien wants. For example, aliens might ask for ice cream, bottled emotions (like joy or love), or specific gifts. The challenge lies in remembering who wants what and efficiently gathering the correct items. It's essential to note that sometimes aliens will form a queue, and you need to serve them in the order they appear. The game introduces different types of bottled emotions, so pay close attention to the descriptions. Some aliens might also have specific skin colors or traits that correlate with their purchases.

End-Game: Final Cleanup and Completion

In the late stages of the level, the queue can become quite long, and customer patience might be running low. The trickiest part is to prioritize customers who are about to leave. If multiple aliens want the same item, it's efficient to grab several at once if possible. The game might also introduce a twist where aliens want combinations of items or have very specific requests. By the end, you should have a good flow established, serving items as quickly as possible. The final step is to successfully serve the last few customers before the patience runs out, leading to the "Well Done!" screen.

Why That’s My Seat Level 700 Feels So Tricky

Misleading Gift Appearances

The gift stall offers multiple red-wrapped presents. While they look similar, some customers might be looking for a "surprise" or a specific type of gift that the game implies is different. The visual cue to differentiate these might be subtle, such as a slightly different ribbon color or a tiny symbol on the wrapping. Players might mistakenly believe all gifts are interchangeable, leading to incorrect orders and unhappy customers. The solution is to look for any slight visual anomalies on the gift boxes or to rely heavily on the exact wording in the customer's request.

Bottled Emotion Ambiguity

The "bottled emotions" category is inherently tricky. Customers don't just ask for "an emotion," but for specific ones like "joy," "love," or "courage." The bottles themselves might have subtle color differences or labels. If the player doesn't read the dialogue carefully or doesn't notice the subtle visual differences in the bottled emotions, they might serve the wrong one. For instance, a customer asking for "joy" might receive a bottle of "love," causing them to leave unhappy. The key here is to meticulously read the dialogue and match it to the corresponding colored or labeled bottle.

The Ever-Growing Queue and Patience Management

As the level progresses, the queue of aliens can become quite long, and their patience (represented by hearts) depletes over time. This creates a high-pressure environment where players might rush their decisions. The visual trick is that even when you think you're managing the queue well, new customers keep appearing, and the existing ones are steadily losing patience. This can lead to players making mistakes under pressure, serving the wrong item just to get something to them, or focusing on one part of the queue while another customer is about to leave. The solution is to maintain a steady pace, always prioritizing the customers closest to running out of patience, and to have a clear mental checklist of who wants what.

The Logic Behind This That’s My Seat Level 700 Solution

From the Biggest Clue to the Smallest Detail

The core logic for solving this level, and many like it, is to start with the most obvious and direct requests and then work towards the more nuanced ones. The initial customers often have straightforward requests that align with the nearest stall (e.g., asking for gifts near the gift stall). As the game progresses, the player needs to pay closer attention to the details in the dialogue—the specific type of emotion, the precise description of the gift, or any other unique customer trait. This layered approach, from the general to the specific, ensures that you're efficiently clearing the easier orders while simultaneously gathering information for the more complex ones.

The Reusable Rule for Similar Levels

The universal rule for this type of puzzle game is: Observe, Interpret, Act, Prioritize.

  1. Observe: Take in the entire scene, all the characters, their requests, and the available items. Note any visual cues or patterns.
  2. Interpret: Carefully read the dialogue. Understand what each customer is asking for, paying attention to specific details and potential ambiguities.
  3. Act: Make the correct order by interacting with the right stalls and placing the correct item on the service track.
  4. Prioritize: Always manage the queue by serving those closest to leaving first, while also keeping an eye on upcoming requests.

This pattern applies to any level where you need to fulfill orders based on information provided by characters, especially when there are multiple types of items or nuanced requests. Always start with the clearest information and then use that to decipher the more complex elements.

FAQ

What are the most common mistakes players make in Level 700?

Players often rush their orders due to the growing queue, leading to incorrect item selections. They may also overlook subtle differences in bottled emotions or gifts, assuming all items from a stall are the same.

How do I know which bottled emotion an alien wants?

You must carefully read the dialogue bubble above the alien's head. It will specify the exact emotion they desire, such as "joy," "love," or "courage," and you'll need to select the corresponding bottled emotion.

What should I do if an alien is about to leave?

Always prioritize serving the alien who has the fewest hearts remaining. If you can quickly serve them correctly, do so. Otherwise, it might be better to let them leave and focus on the customers you can still serve successfully to avoid losing a life unnecessarily.